/*
 * @description:
 * @version: 1.0.1
 * @Author: xuqiulin
 * @Date: 2021-05-01 18:04:49
 * @LastEditors: Please set LastEditors
 * @LastEditTime: 2021-05-01 18:19:45
 */
package dbmodule

import "GameServer/Common/db"

type DB struct {
	GameDB    *db.DBSession
	GameLogDB *db.DBSession
}

var MgoDB *DB = new(DB)

func (this *DB) Init() {
	this.GameDB.Init()
	this.GameLogDB.Init()
}

func (this *DB) Run(closeSig chan bool) {

}

func (this *DB) Destroy() {

}
